The usual supplied ae.zip file should be expanded using
unzip ae on a UNIX machine, or unzip -a ae on a PC.
You get a selection of executables, and the one to pick depends upon which operating systems you wish to run :-
| Executable | OS | Arch | Notes | Active |
|---|---|---|---|---|
ae_dos.exe
| 16 bit DOS | x86 | Hampered by the 16 bit DOS 640KB limit. | Yes |
ae_dos32.exe
| 32 bit DOS | x86 | Uses 32 bit Causeway DOS extender. | No |
ae_o16.exe
| 16 bit OS/2 | x86 | No | |
ae_os2.exe
| 32 bit OS/2 | x86 | No | |
ae_win.exe
| 32 bit Windows | x86 | Yes | |
ae_cygwin.exe
| 32 bit Windows | x86 | Runs under Cygwin. | No |
ae.nlm
| NetWare | x86 | No | |
ae.efi
| EFI | x86 | No | |
ae_aix41
| AIX | Power | Compiled on an AIX 4.1. | No |
ae_aix43
| AIX | Power | Compiled on an AIX 4.3. | No |
ae_aix53
| AIX | Power | Compiled on an AIX 5.3. | No |
ae_linux_rh72
| Linux | x86 | Compiled on RedHat 7.2. | No |
ae_linux_rh80
| Linux | x86 | Compiled on RedHat 8.0. | No |
ae_linux_rh90
| Linux | x86 | Compiled on RedHat 9.0. | No |
ae_linux_fc2
| Linux | x86 | Compiled on Fedora Core 2. | No |
ae_linux_fc6_64
| Linux | x86_64 | Compiled on Fedora Core 6. | No |
ae_linux_fc14
| Linux | x86 | Compiled on Fedora 14. | Yes |
ae_linux_fc14_64
| Linux | x86_64 | Compiled on Fedora 14. | Yes |
ae_sun8sparc
| SunOS | Sparc | Compiled on Solaris 8. | No |
ae_sun10intel
| SunOS | Intel | Compiled on Solaris 10. | Yes |
ae_osx10power
| MacOSX | Power | Compiled on Leopard. | Yes |
ae_osx10intel
| MacOSX | x86 | Compiled on Leopard. | Yes |
ae_hpux
| HP/UX | Runs on systems supporting PA 2.0 binaries. | No | |
ae_mips
| Linux | MIPS | Cross compiled from Redhat 7.x. 64 bit big-endian MIPS R3000. | No |
ae_iphone
| iOS 1.x | ARM | Cross compiled on Linux using unofficial iphone-dev toolkit. | No |
At this time, the author only has environments and compilers set up that enable the Active binaries to be rebuilt when changes are made. So the non-Active ones may be a few versions behind. Often these are platforms that are out of vendor support, or that nobody has cared about for many years anyway. Typically the rate of change is small, and the latest configuration file can be made to work with older binaries by removing any lines they complain about.
ae_dos.exe or ae_dos32.exe to
ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
COMSPEC in config.sys points
to command.com or some other command processor.
This ensures 'shelling' out will work,
as AE uses system to call up other programs.
files=10 or above in your config.sys.
ae_os2.exe or ae_o16.exe to
ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae.ico to the same directory as
ae.exe.
This allows AE to have a cute icon when running in the Workplace shell.
ae.ini can be found.
ae_win.exe to ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
Note: As of Windows 2000, some newly created MS-DOS windows might have
a buffer with a very large number of lines.
More than the largest size AE can handle.
You can change the properties of an existing Window and the shortcut that is
used to start it, but there are settings inside the Windows registry covering
MS-DOS windows created without a shortcut, and there is no easy GUI way to
change this.
We bundle console.reg, which can be run at the command line to set
the default MS-DOS buffer and window sizes to 80x50.
ae.nlm to somewhere on the path.
ae.ini to the same directory as ae.nlm so
it can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae.efi to a suitable directory.
ae.ini to the same directory as ae.efi so
it can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae_linux_fc14_64 for Intel x86_64 Linux Fedora 14)
to a file called ae in a directory like
/usr/bin, /usr/local/bin, ~/bin,
or wherever on the path you consider appropriate.
ae.ini file to wherever you put ae.
If you have a ~/.aerc file, then this is used in preference
to the default ae.ini.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
If you wish to improve your terminal support, perhaps to add colour,
you may like to look at the sample xterm-color.ti and
vt100-color.ti provided with AE.
On iPhone or iPod Touch, a good place to put ae and
ae.ini is in /var/root/bin.
All you need to know to start using AE is the following :-
| Notation | Meaning |
|---|---|
^X | Ctrl+X |
~X | Shift+X |
@X | Alt+X |
And when the unmodified configuration is used :-
F3 Enters a fold.
F4 Exits a fold.
@X Exits the editor.
A test which is as good as any, is to go to the directory with
ae.txt in it and type :-
ae ae.txt
On NetWare 4 and earlier, you have to type :-
load ae ae.txt